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Computer Games Programming

This site contains many pages of notes and tutorials on games programming.  It is aimed mainly at the intermediate but should have something for everyone interested in games programming.. Some of this site originated from notes I created for students studying on BSc Games Programming at Teesside University.

Site Contents

DirectX Programming & Game Programming Techniques

Direct3D 10

XNA Programming

The Games Industry

Games Development Resources

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Change History

  • Latest Notes Addition: Uploaded February 2010
    Raw Input - notes on using raw input to get keyboard and mouse messages
    XAnimator - a small free library you can use to load and play back x file animations
    Screen Quad - how to draw a quad directly to screen space. Useful for UI elements, overlays etc.
  • Updated site links and sorted out the book reviews (December 2009)
  • I have added a new sub site for Direct3D 10 programming specific issues (November 2009)
  • Skillset accreditation! The games programming course I teach on achieved the Skillset accreditation over summer!
  • I have started listing Why Computer Games are Good for You

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Last modified: 07 February 2010

© 2004-2010 Keith Ditchburn